Articles | Volume 10, issue 5
https://doi.org/10.5194/tc-10-1897-2016
https://doi.org/10.5194/tc-10-1897-2016
Research article
 | 
02 Sep 2016
Research article |  | 02 Sep 2016

3-D surface properties of glacier penitentes over an ablation season, measured using a Microsoft Xbox Kinect

Lindsey I. Nicholson, Michał Pętlicki, Ben Partan, and Shelley MacDonell

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Interactive discussion

Status: closed
Status: closed
AC: Author comment | RC: Referee comment | SC: Short comment | EC: Editor comment
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Peer-review completion

AR: Author's response | RR: Referee report | ED: Editor decision
AR by Lindsey Nicholson on behalf of the Authors (30 May 2016)  Author's response    Manuscript
ED: Referee Nomination & Report Request started (15 Jun 2016) by Tobias Bolch
RR by Renji Naruse (05 Jul 2016)
ED: Publish subject to minor revisions (Editor review) (27 Jul 2016) by Tobias Bolch
AR by Lindsey Nicholson on behalf of the Authors (07 Aug 2016)  Author's response    Manuscript
ED: Publish subject to technical corrections (09 Aug 2016) by Tobias Bolch
AR by Lindsey Nicholson on behalf of the Authors (17 Aug 2016)  Author's response    Manuscript
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Short summary
An Xbox Kinect sensor was used as a close-range surface scanner to produce the first accurate 3D surface models of spikes of snow and ice (known as penitentes) that develop in cold, dry, sunny conditions. The data collected show how penitentes develop over time and how they affect the surface roughness of a glacier. These surface models are useful inputs to modelling studies of how penitentes alter energy exchanges between the atmosphere and the surface and how this affects meltwater production.